LYNDA 混响教程

15. Getting the most out of room tracks
15. Getting the most out of room tracks
13. Synthesizing new sounds through reverb
13. Synthesizing new sounds through reverb
12. Reversing reverb to highlight musical moments
12. Reversing reverb to highlight musical moments
11. Get in the Mix Gating reverb to emphasize any track in your production UPDAT
11. Get in the Mix Gating reverb to emphasize any track in your production UPDAT
10. Get in the Mix Changing the scene by changing reverb UPDATED
10. Get in the Mix Changing the scene by changing reverb UPDATED
09. Strategically blurring and obscuring tracks
09. Strategically blurring and obscuring tracks
08. Emphasizing the reverb using predelay
08. Emphasizing the reverb using predelay
07. Using nonlinear reverb to help a track cut through
07. Using nonlinear reverb to help a track cut through
06. Creating contrasting sounds for your tracks
06. Creating contrasting sounds for your tracks
05. Shaping tone and timbre with reverb
05. Shaping tone and timbre with reverb
04. Timbre and texture
04. Timbre and texture
03. Hearing space in the mix
03. Hearing space in the mix
02. Simulating space with reverb
02. Simulating space with reverb
01. Choosing the right reverb for each of your tracks
01. Choosing the right reverb for each of your tracks
07. Touring the interfaces for six reverb plugins
07. Touring the interfaces for six reverb plugins
06. Hearing beyond the basic parameters
06. Hearing beyond the basic parameters
05. Reference values from the best orchestra halls
05. Reference values from the best orchestra halls
04. Tapping into advanced parameters such as diffusion, density, and more
04. Tapping into advanced parameters such as diffusion, density, and more
04. Tapping into advanced parameters such as diffusion, density, and more
04. Tapping into advanced parameters such as diffusion, density, and more
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